

What I don't like so much is how half of the levels are either a labyrinth (Desert Pyramid, Pipe World levels) or puzzles (Most levels on Big Boo's World). This hack isn't bad, there are some levels enjoyable to play, such as levels from Crystal and Cloud Worlds (in my opinion). Unfortunately, this hack doesn't have custom music because of when it was made, and it would have surely contributed to some of the levels, too.

Same to ASM and blocks, they really stood out and contributed for some levels to be more enjoyable. It was really ahead of its time when released. I really like how this hack used graphics a lot, for example, in the Crystal World (screenshot 1). There's also some secret exits, that are way too hidden and really hard to get (plus, some of the levels, for example, a level in Big Boo's World has like 80 keys or even more? and only one keyhole, so you need to somehow find the right key) which makes playing this really uncomfortable a lot of the times. For example, the pipe world is just awful, with some of the munchers in some of the levels having some weird hitbox.

Looking on this nowadays, it's a frustrating hack where more unfun puzzles are prevalent, and simple platforming is missing. I kind of have nostalgia for that, since I played that for the last time in around 2013. I remember getting 119 exits twice on this, never knowing where or how did I miss that last one.
